From 'Morning Edition': Journalist Barton Gellman on the NSA
"The National Security Agency has implanted software in nearly 100,000 computers around the world that allows the United States to conduct surveillance on those machines and can also create a digital highway for launching cyberattacks," The New York Times reports.
Over the years, Americans have grown used to getting anything they want when they want it on the Internet. But yesterday a federal appeals court ruled that the Federal Communications Commission cannot require Internet providers to offer unfettered access. It was Verizon that brought the case against the FCC. The ruling could have far-reaching implications for what's known as net neutrality. Here's NPR's Laura Sydell to help us out with what all this means. Welcome.
And the president will announce plans for reform this Friday. The NSA says it's open to some reforms. On MORNING EDITION last week, NSA official Chris Inglis told us the agency is considering leaving telephone records in private hands.
CHRIS INGLIS: The program would have to have sufficient agility. And if you had a plot that was unfolding at the speed that a human or perhaps individuals coordinating across time and space were effecting, you'd have to have some confidence you could move at that speed.
On Tuesday, a federal appeals court struck down Federal Communications Commission rules that would prevent Internet service providers from restricting usage on their networks and charging companies and users more for faster service. Critics say that this will create a two-tiered Internet that will favor those who can pay.
An active conversation — and a hefty dose of outrage — is swirling on social media about the proper boundaries between public and private when it comes to illness and death. Lisa Adams, a stage 4 cancer patient, has been tweeting her experiences with the disease. Writers Bill and Emma Keller have derided her tweets as akin to "deathbed selfies." Melissa Block talks with Meaghan O'Rourke about how we treat dying in the digital age.
Originally published on Wed January 15, 2014 12:40 pm
I can fondly recall, many, many moons ago, when arcades in the U.S. were still a thing, plunking in token after token (or quarters if your arcade wasn't owned by crooks) into all sorts of games. The coins were used to fight off that most insidious of villains and mainstay of arcade games: the "continue" screen.